This is a start of a "how to program games" tutorial series called Confessions of a Game Programmer whereby I show breakdowns of code and try to explain the process behind it. I will be going from simple 2D all the way to 3D including 2.5D.
I could use already written engines for this but then that would defeat the object of these tutorials, and that is to provide those with little or no programming experience, in game development, a how to guide or reference material on programming games.
GLBasic Tutorials
| Game name | Type | Download |
|---|---|---|
| Robber Remake | 2D | [PDF] |
| Brains!!! | 2D Isometric | To be written |
C++ with SDL Tutorials
| Game name | Type | Download |
|---|---|---|
| E.T. Remake | 2D | To be written |
| The Road to Mayfair | 2D | To be written |

